gamelab造句
- In 2009, game development company Arkadium acquired Gamelab.
- Fortugno acted as lead designer and co-designer for many digital Gamelab projects, including:
- In addition, the GDC has hosted a number of conference-wide game experiments designed by GameLab.
- Fortugno worked at Gamelab starting in 2000, ultimately becoming Director of Game Design before leaving in 2006.
- The Lego website featured an online game called " The Nightfall Incident ", created by Gamelab in 2002.
- In June the same year, Yu Suzuki received a " Legend Award " in Barcelona, Spain during Gamelab Barcelona 2014.
- The game won a Pulga award for Best Art at the Videogame Industry in Spain Awards in 2009, held at the Gamelab Interactive Leisure International Trade Fair.
- "' Gamelab "'was an independent game studio in New York City founded by game designer Eric Zimmerman and Peter Seung-Taek Lee in 2000.
- Fortugno is perhaps best known for designing Diner Dash, a top-selling casual game developed by Gamelab, and the award-winning Ayiti : The Cost of Life.
- As part of Gamelab, Fortugno has designed several non-digital games for the Game Developers Conference, including : Alphabet City, Confquest, Leviathan, Pantheon, and Supercollider.
- It's difficult to see gamelab in a sentence. 用gamelab造句挺难的
- Initial design and development of the game was by Gamelab in partnership with Katie Salen, The Institute of Play and the Academic Advanced Distributed Learning Co-Lab ( AADLC ) at the University of Wisconsin Madison.
- Before starting area / code, he worked on a wide variety of games as the Director of Game Design at Gamelab, Lead Game Designer at Pop & Co, and Creative Director at R / GA Interactive.
- ""'Diner Dash " "'is a strategy video game and time management initially developed by New York City-based American game development studio Gamelab and published by San Francisco-based PlayFirst.
- Gamelab London has developed a collaborative model of engagement with industry, independent practitioners and the education sector, including Student Associates-which drives a two-way flow of knowledge, concepts and best practice through all of its work.
- Zimmerman is a New York artist and game designer who has taught at MIT and NYU . He helped found a company called gameLab, where the professed goal is " to expand the boundaries of the gaming world and reshape the culture of games ."
- In 2009, supported by another grant from the John D . and Catherine T . MacArthur Foundation, gameLab partnered with Katie Salen and released the award-winning game and community site Gamestar Mechanic . gameLab closed its doors in 2009 and sold its assets to Arkadium.
- In 2009, supported by another grant from the John D . and Catherine T . MacArthur Foundation, gameLab partnered with Katie Salen and released the award-winning game and community site Gamestar Mechanic . gameLab closed its doors in 2009 and sold its assets to Arkadium.
- In 2007, gameLab spun off the non-profit Institute of Play to promote game design and play as educational tools for students; within six months of its founding, Institute of Play received a grant from the John D . and Catherine T . MacArthur Foundation to develop Quest to Learn, a New York City public school designed around game design principles.
- New York City's gameLab has created a series of online games that promote the Lego Group and its plastic building blocks . " We did a game for Lego called World Builder, which features actual 3D models of toys you can make with a particular line of products, " said gameLab chief Eric Zimmerman . " We know from Lego that it's very popular.
- New York City's gameLab has created a series of online games that promote the Lego Group and its plastic building blocks . " We did a game for Lego called World Builder, which features actual 3D models of toys you can make with a particular line of products, " said gameLab chief Eric Zimmerman . " We know from Lego that it's very popular.