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映射过程

"映射过程"的翻译和解释

例句与用法

  • Converter steel - making is a complicated diverse high temperature reaction process and the foundation of the model also is a diverse non - linear mapped process . so it is emergent to find a more superior control model abandoned the tradition static model in the condition that many medium and small converter cannot use an assistant gun
    转炉炼钢过程是一个复杂的多元多相高温反应过程,其模型的建立则是一个典型的多元非线性的映射过程,尤其在大多中小型转炉不宜增设副枪的条件下,如何在传统的静态模型之外寻找性能更优越的控制模型,就显得比较突出和迫切。
  • Finally , we have implemented three typical mapping methods in the mapping module , and applied in an experimental product ontology mapping process . from the experiment results , the strongpoint and drawback of three methods are concluded , which will guide our future research direction
    最后,在此应用模块中,实现了三种典型的本体映射方法,并将其应用于具体的s - b - f本体映射过程中,对实验结果的分析展示了各个方法的优点和不足,也为我们以后的研究指明了方向。
  • There is way too much going on in this file to explain it all in this short introductory article , but a few things are key to understanding how websphere ejb to rdb mapping works . it is not my intention to tell you how to generate this file from scratch , but instead to explain what it does so that you ll be able to make small changes to this file and the others we ve covered in order to handle simple challenges in cmp mappings with websphere
    要在这篇短小的介绍性文章中全面解释这个文件,就要讲很多,但对于理解websphere ejb到rdb的映射工作,有几点很关键:我的目的并不是告诉您如何从头生成这个文件,而是想说明它做什么工作,这样您就能够对这个文件(和其它我们已讨论过的文件)做一些小的更改来应对使用websphere进行cmp映射过程中的简单问题。
  • Aiming at this problem , the main research issues and achievements in this paper are as follows : bi - directional data transformation between rdb and xml with semantic constraints preserved for most of existing researches on static data transformation between xml and rdb , dtd is taken as the schema description language for xml , and the semantic constraints are often lost during the transformation process . to overcome these disadvantages , the author adopts xml - schema , a standard schema description language proposed by w3c to replace dtd , as the description method owing to its more powerful functions than dtd , and of course with the syntax much more complicated . after analyzing the constraints characteristics in both xml - schema and relational schema , a semantic constraints - preserved algorithm is proposed which can realize the bi - directional schema mapping between rdb and xml through a formalized description of xml based on regular tree and a general expression for relational schema based on direct graph approach
    保留语义约束的xml与rdb双向静态数据转换技术现有研究大多采用dtd ( documenttypedefinition ,文档类型定义)作为xml的模式描述语言,并且在模式映射过程中丢失语义约束信息,本文分析了xml - schema ( xml - schema采用与dtd完全不同的语法,数据描述能力更强同时也更为复杂,已被w3c确定为替代dtd作为xml模式描述语言的标准)及关系模式的语义约束特征,通过基于正则树的xml形式化描述方法以及基于有向图的一般关系模式表示方法的研究,建立保留语义约束的xml - schema与关系模式的双向模式映射算法,实现了xml与rdb的双向数据转换,较好地解决了xml与rdb在静态数据转换层面的数据集成问题,可有效满足企业大量rdb数据面向xml的发布以及与日俱增的xml数据存入rdb的应用需求。
  • By taking advantages of epipolar line features and depth discontinuities in reference 中国科学院 软件 研究所 博士 学位 论文 基于 图 象 的 快速 绘制 技术 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鸵 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驴 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 讪 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驴 , some phels are to be interpolated nd extended in the 厂 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 旧 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building
    与己有的三维变换方法相比较,该方法不但成功地填补了由于投影区域扩张而产生的第一类空洞,而且成功地填补了由于空间深度非连续物体相互遮挡而产生的第二类空洞,从而方便地实现了虚拟环境中的漫游;基于物体表面深度的连续性,本文提出了一个位移预测方法? ?此方法可以从单幅参考图象获得逆映射过程中所需要的目标图象的位移信息,从而大大提高了算法的效率:与通常的正向映射算法相比,此算法克服了多幅参考图象所带来的计算量成倍增长等问题,而且误差较小。 2 )基于极线几何的快速逆映射算法。利用参考图象的边界信息与隐含的遮挡关系,以及极线几何的性质,本文第三章提出了一个基于极线几何的快速3 ‘一中国科学院软件研究所博士学位论文基于图象的快速绘制技术的研究逆映射算法,从多幅参考图象精确合成当前视点目标图象。
  • This algoritlun is more efficient by the heuristic depth esthoating technique proposed in this paper which gets displacement values used during backward mapping process from a single primary reference image under the observation that , the shape of space surfaces often changes smoothly in comparison with usual forward mapping methods , this algorithm generates derived images with less errors and tackles the problems associated with multiple reference images
    在论文第二章中,本文提出了一种多幅图象合成算法。该算法首先进行主参考图象位移值的正向映射,以获取目标图象所对应的位移图:然后通过一个深度预测算法,对尚未完整的位移图作空洞填补:最后由逆向映射过程来生成最终目标图象。
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