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交互技术

"交互技术"的翻译和解释

例句与用法

  • The thesis sets up the mode and the frame for call centers in electric power industry , then builds epcc which is worthy of putting into using , epcc integrates last information disposing technologies such as speech synthesize , speech recognize , interactive voice response , internet technologies and database technologies , epcc has fine market prospect , because it has friendly user interface , it is open for updating and advanced as well as stabile
    本文提出了电力呼叫中心的模式和体系,并基于此建立了一套较为完整的、具有相当实用性的呼叫中心,该呼叫中心整合了语音合成和识别技术、自动语音交互技术、 internet网络技术、数据库技术等前沿信息处理技术,具有先进、开放、友好和稳定可靠等特点,具有较广阔的市场前景。
  • We constructed the ticket ontology and ticket service using these technologies , and applied ontology modeling technology , knowledge inference technology and primitive - based interaction technology in this domain . these measures made the infrastructure of web services more complete , intelligent and extensible
    我们基于这些技术构造了ticketontology和ticketservice ,在此服务领域内推广和应用了本体建模技术、知识推理技术和基于原语的交互技术,使得web服务体系的底层结构更为完备,具有更好的智能性和可扩展性。
  • Using net technology , web - page development technology and dynamic mutual technology , combined with the practice of software engineering teaching , we design and implement assisted instruction system based on campus network , mainly discuss the train of thought , design of content , design of learning resource , design of systemic function and design of topology construction , systemic development tools , implementation technology of primary module etc
    摘要运用网络技术、网页制作技术及动态交互技术,结合“软件工程”课程的教学实践,设计并实现了基于校园网的辅助教学系统,着重讨论了该系统的设计思路、内容设计、学习资源设计、系统功能设计和系统拓扑结构、系统开发工具、主要模块(页面)的实现技术等。
  • Then opengl graphic libraries are introduced to realize the 3 - d visualization . the process of 3 - d observation is detailedly studied and the transformation formulation of world coordination system and screen coordination system is listed . it ' s the foundation of 3 - d interaction and actualization of 3 - d measurement results
    本文详细研究了三维观察的具体过程,推导了三维物体世界坐标系和设备(屏幕)坐标系之间的转换关系,为三维交互技术的实现和三维测量结果的真实化奠定了基础。
  • This paper analyses the developing direction of cad system in the era of internet , discusses several key technologies of web - based cad system , including system architecture and developing tactics , the web - relevant network technology , pure java technology , web component model technology , web - based technology of graphics interactivity and system maintaining & upgrade technology , etc . . through combining above relevant technologies , a web - based cad prototype system , wcs , is designed and implemented . as a system for verification , wcs possesses the functions of dynamic version update and web - based graphics interactivity between distant hosts , besides the basic functions of traditional cad softwares
    本文分析了internet时代cad系统的发展方向,研究了基于web的cad系统的若干关键技术,主要包括:系统的体系结构与开发策略、与web应用相关的网络技术、纯java开发技术、 web组件模型技术、基于web的图形交互技术和系统的维护与升级技术等。在融合以上相关技术的基础上,设计并初步实现了一个基于web的cad原型系统wcs ( web - basedcadsystem ) 。
  • By comparing the method with the traditional modeling mode , we can see that feature gestures are convenient and efficient for modeling . after introducing some backgrounds and the state of art of conceptual design and interaction technology , the solution is given based on gesture and sketch in chapter 2 ; chapter 3 and 4 describe the two key components of the solution : gesture description and interaction technology based on gesture and sketch ; in chapter 5 , we introduce the feature gestures modeling method ; in chapter 6 , conceptual design history management based on sketch is given ; chapter 7 introduces two prototype systems implemented under our method . finally , we conclude this dissertation and discuss some directions for future work
    在介绍了概念设计以及交互技术的一些背景知识和研究现状后,本文第二章概述了基于手势和草图的概念设计解决方案;以下章节给出相关支持技术的论述,第三章和第四章详细介绍了解决方案中的两个核心技术:手势描述和基于手势和草图的交互技术;面向概念设计草图,第五章介绍了特征手势建模方法;第六章给出了基于草图的概念设计过程历史管理;第七章给出了在本文方法和技术支持下的原型系统;最后总结全文,并讨论了一些将来的研究方向。
  • Being one of the object technologies , distributed object technologies trend towards syncretizing with web technologies . data exchange technologies of web platform are employed , including web page and web database technologies , to accomplish data access by object web . traditional development methods , technologies and tools for distributed systems still can be used on developing object web application , however , new characteristics , i . e . web engineering and client / server engineering , are presented on the development of object web application
    Objectweb的体系结构风格属于客户机服务器结构和浏览器服务器结构;对象技术是实现objectweb应用系统业务计算逻辑的主要技术手段,是多种web技术的理论与技术基础,分布对象技术作为对象技术的一种,有与web技术融合的趋势; objectweb充分利用web平台的数据交互技术; web页面技术和web数据库技术,实现数据访问;传统的软件开发方法、技术工具在objectweb技术平台仍然适用,但objectweb的应用开发又表现出web工程和客户机服务器工程的特点。
  • These information - exchanging technologies mainly include the pos handset integrating barcode scanning , cpu card ' s storing and encrypting , double - card interlocking , the pos handset integrating modem and flashrom storing . this system integrates these information - exchanging technologies to gather , transmit and query information about civil explosive products " management expediently , swiftly and exactly . this system can lock responsibility for the civil explosive products in every their lifecycle and help supervising civil explosive products legally , strictly , exactly , syllabify and integrally
    系统地研究了民爆产品管理系统中的信息交互技术,主要包括便携式pos集成条形码扫描采集信息、 cpu卡存储加密、 cpu卡双卡锁定、便携式pos集成modem传输数据、 flashrom存储技术等信息交互技术,民爆产品管理系统集成了这些信息交互技术,能够满足信息采集方便快捷、信息上报及时迅速、信息查询方便准确等需求,能够对民爆产品在每一个环节锁定责任单位和责任人,能够对民爆产品进行"合法、严密、准确、清晰、完整"地管理。
  • 3 . the technology of vr - gis geology landscape is studied , including the initialization and vision technology of the data based on the cooperative and integrative mechanism of vr - gis . the cruising mechanism of geology landscape in the vr - gis based on the graphics interaction technology is studied , including the cruising technology of different data structure
    3 、研究了vr - gis地质景观技术,包括基于vr - gis协同集成机制的数据初始化技术和视觉技术;研究了vr - gis地质景观中基于图形交互技术的地质景观漫游机制,包括不同数据结构的漫游技术。
  • The main function modules discussed in this paper include : stream media protocols application model and realization , ts parsing module , audio / video decoder , audio / video synchronization model and realization , player memory buffer management module , multi _ task tech under uclinux . we also discuss the difference of the realization of stream media player between two defferent service types : broadcast tv ( btv ) and video - on - demand ( vod )
    从功能上,流媒体播放器主要包含几个大的功能模块:流媒体协议栈的应用模型及实现机制、多节目复用传输流( ts )的解析实现、音视频媒体数据的解码、音视频同步机制的设计和实现方法、播放器内存管理模型的设计和实现、 uclinux下多任务的实时调度和高效数据交互技术等。
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