This then allows the game developer to offload the content management and distribution problem to the middleware infrastructure , rather than building their own system 这样做可以允许游戏开发者将内容管理和发布问题推给中间件基础架构,而不用构建他们自己的系统。
This month , they set their sights on the java games web site to see how game developers identify and then resolve problems that appear when their application doesn t release objects for garbage collection 这个月,他们将目光投向java游戏web站点,去看看游戏开发者是怎样发现和解决垃圾收集过程中应用程序不能释放对象时出现的问题。
Embedded 3d game engine is a sort of lower layer technology platform , which is devised for 3d game of running on embedded devices . it provides game developer with a reusable kernel of code and a series of tools 嵌入式3d游戏引擎就是处理运行在嵌入式设备上的3d游戏的底层技术平台,它为游戏开发者提供了一套核心的、可复用的代码和系列工具。
The process brokers also contain the business and integration logic required to interact with the service providers , insulating the game developer and code from service details and the need to perform business logic at the client 流程代理程序也包含与服务提供者交互所需的业务和集成逻辑,将游戏开发者和代码与服务的细节隔离,并免去在客户端执行业务逻辑的需要。
For pc and console games , a native , portable c version is required that runs in a non - threaded or threaded model , with memory allocation restrictions to allow a game developer to predict and proscribe its behavior , should they wish 对于个人计算机和控制台游戏,需要一个本机的、可移植的c版本,这样,它就可以在非线程和线程模型中运行,并且带有内存分配限制,以便让游戏开发者在需要时预测和禁止它的行为。
It is the responsibility of the client connector to present the process oriented view to the game developer through simple apis , so that a developer may deal with high - level business function encapsulated within a single function call and rely on the middleware infrastructure to protect them from the details and complexities of the business and integration logic required to fulfill that process 客户端连接器的责任是通过简单的api调用向游戏开发者提供面向流程的视图,以便游戏开发者可以处理包含在单个函数的调用中的高级业务功能,并依赖于中间件基础架构,使游戏开发者不必了解实现这些流程所需的业务和集成逻辑的细节和复杂性。